local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 20034
L0_1 = {}
L1_1 = 2003401
L2_1 = 2003402
L3_1 = 2003403
L4_1 = 2003404
L5_1 = 2003405
L6_1 = 2003406
L7_1 = 2003407
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133003076"
L5_1 = "0"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2003401"] = L1_1
L1_1 = {}
L0_1["2003402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1408
L3_1.alias = "Npc1408"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2001402_N1408"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2003405"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1408
L3_1.alias = "Npc1408"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2002001_N1408"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1700
L4_1.alias = "Npc1700"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002001_N1405"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1405
L5_1.alias = "Npc1405"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2003405_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2003401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1408
L3_1.alias = "Npc1408"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2001402_N1408"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1700
L4_1.alias = "Npc1700"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002001_N1405"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1405
L5_1.alias = "Npc1405"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2003405_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2003402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1408
L3_1.alias = "Npc1408"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2002001_N1408"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1700
L4_1.alias = "Npc1700"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002001_N1405"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1405
L5_1.alias = "Npc1405"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2003405_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2003403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1408
L3_1.alias = "Npc1408"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2002001_N1408"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1700
L4_1.alias = "Npc1700"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002001_N1405"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1405
L5_1.alias = "Npc1405"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2003405_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2003404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2003405_N1024"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10011
L4_1.alias = "Npc10011"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2003405_N10011"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1700
L5_1.alias = "Npc1700"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2002001_N1405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 10012
L6_1.alias = "Npc10012"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q2003405_N1408"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1405
L7_1.alias = "Npc1405"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q2003405_N10000005"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["2003405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2003405_N1024"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10011
L4_1.alias = "Npc10011"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2003405_N10011"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1700
L5_1.alias = "Npc1700"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2003405_N1405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 10012
L6_1.alias = "Npc10012"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q2003405_N1408"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1405
L7_1.alias = "Npc1405"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q2003405_N10000005"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["2003406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1700
L3_1.alias = "Npc1700"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2003405_N1405"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1405
L4_1.alias = "Npc1405"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2003405_N10000005"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2003407"] = L1_1
quest_data = L0_1
